Thursday, February 3, 2011

Incursion = Raiding 101

        EVE is beginning to catch up to World of Warcraft.

        What? Heresy you say! How dare I suggest EVE is inferior to World of Warcraft!

        Well, in terms of PvE content, it is.

        Before Incursion, the toughest PvE content in the game was Class 6 Wormholes, requiring 9 to 12 pilots faction fit for spider tanking. Incursion raises the bar up to 50 ships for the largest encounters. Capsuleers are finding it hard to handle these larger encounters. Welcome to World of Warcraft about 6 years ago. I was there.

        Molten Core was the first Raid instance in World of Warcraft back in 2005 - the first of several 40-man dungeons. The encounter immediately preceding it was Upper Blackrock Spire, a 10-man dungeon. Noticing a trend here?

        Such a transition was a huge wakeup call. The first encounter of Molten Core was two humongous lava giants. It took literally months to figure out how to defeat them. They weren't even a boss. They were the first of many groups of normal enemies in the Core!

        Learning how to raid took a huge amount of coordination, planning, and threat management, and this is a discipline that the EVE community is just beginning to learn on a large scale. The wormholers may have had a head start on it, but now it's something at the forefront of every Capsuleer's mind, and much more easily within their grasp.

        The days of soloing the toughest PvE content are over. People are going to have to get used to cooperating with each other instead of looking for the easy gank. Making progress within these encounters may seem slow and fruitless and first, but as soon as a group starts making headway, the morale boost causes them to steamroll over everything they meet. It happened to me. It can happen to you.

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